📊 NATURES GUIDE
Pokémon natures, all 25 of them.
Every nature changes how a Pokémon grows: one stat up 10%, another down 10%. Twenty natures follow that pattern and five stay neutral. Here is the whole table, plus which ones actually get used.
| Nature | Raises | Lowers | Best for | Mint equivalent |
|---|---|---|---|---|
| Adamant | ▲ Attack | ▼ Sp. Atk | Physical attackers | Adamant Mint |
| Brave | ▲ Attack | ▼ Speed | Slow, heavy hitters and Trick Room teams | Brave Mint |
| Bold | ▲ Defense | ▼ Attack | Physical walls and support | Bold Mint |
| Calm | ▲ Sp. Def | ▼ Attack | Special walls and clerics | Calm Mint |
| Careful | ▲ Sp. Def | ▼ Sp. Atk | Bulky physical attackers | Careful Mint |
| Gentle | ▲ Sp. Def | ▼ Defense | Rarely chosen - usually outclassed by Calm | Gentle Mint |
| Hasty | ▲ Speed | ▼ Defense | Fragile physical sweepers | Hasty Mint |
| Impish | ▲ Defense | ▼ Sp. Atk | Physically defensive pivots | Impish Mint |
| Jolly | ▲ Speed | ▼ Sp. Atk | Fast physical attackers - the classic sweeper nature | Jolly Mint |
| Lax | ▲ Defense | ▼ Sp. Def | Rarely chosen - usually outclassed by Impish | Lax Mint |
| Lonely | ▲ Attack | ▼ Defense | Glass-cannon physical attackers | Lonely Mint |
| Mild | ▲ Sp. Atk | ▼ Defense | Glass-cannon special attackers | Mild Mint |
| Modest | ▲ Sp. Atk | ▼ Attack | Special attackers - the classic caster nature | Modest Mint |
| Naive | ▲ Speed | ▼ Sp. Def | Fast mixed attackers | Naive Mint |
| Naughty | ▲ Attack | ▼ Sp. Def | Slow physical attackers | Naughty Mint |
| Quiet | ▲ Sp. Atk | ▼ Speed | Slow special hitters and Trick Room teams | Quiet Mint |
| Rash | ▲ Sp. Atk | ▼ Sp. Def | Special glass cannons | Rash Mint |
| Relaxed | ▲ Defense | ▼ Speed | Slow physical walls | Relaxed Mint |
| Sassy | ▲ Sp. Def | ▼ Speed | Slow special walls | Sassy Mint |
| Timid | ▲ Speed | ▼ Attack | Fast special attackers | Timid Mint |
| Hardy | None | None | Neutral - no stat change | - |
| Docile | None | None | Neutral - no stat change | - |
| Serious | None | None | Neutral - no stat change | - |
| Bashful | None | None | Neutral - no stat change | - |
| Quirky | None | None | Neutral - no stat change | - |
How to read the table
Attack and Defense refer to the physical stats; Sp. Atk and Sp. Def are the special pair. A nature touching a stat the Pokémon never uses is free value - that is why Adamant (up Attack, down Sp. Atk) is the default answer for a physical attacker, and Modest is its special mirror.
Speed works differently from the other four stats: it decides who moves first, so dropping it has a real cost. Jolly and Timid sacrifice an unused attacking stat to buy speed, which is why they headline most competitive sets.
Mints: natures without the rerolling
Since Sword and Shield, mints let you keep any caught Pokémon and simply re-point its nature bonus. Feeding an Adamant Mint gives the stat changes of Adamant while the original nature stays on the summary screen. The right-hand column lists which mint copies each nature, so you can breed or catch once and fix the numbers later.
Want nature-flavored random picks? The main generator assigns natures to every card and can restrict the pool to the ones you select. Building a full lineup? The team generator is the next stop, and the team builder guide explains saving and sharing it.
Common questions
What do natures do in Pokémon?
Most natures raise one stat by 10% and lower another by 10%. Five natures are neutral and change nothing. The bonus matters most at level 100, where it can swing a stat by 30 points or more.
What is the best nature in Pokémon?
There is no single best - it depends on the role. Adamant and Jolly dominate physical attackers, Modest and Timid dominate special ones. Speed is the stat competitive players protect most.
Do mints change a Pokémon's nature?
No. A mint changes which stats get the nature's boost and drop, but the Pokémon's listed nature stays the same. That detail still matters for evolution methods and a few move interactions.
Where do I find my Pokémon's nature?
On its summary screen in every mainline game since Generation 3. The boosted stat is usually tinted red and the lowered one blue.
Can this generator assign natures?
Yes. The Stats & natures panel on the main generator lets you restrict which natures appear on result cards, so a random roll can come pre-flavored for the role you want.
About Pokémon Natures
What a nature does
Every Pokémon has a nature that raises one stat by 10 percent and lowers another by 10 percent. Five natures are neutral. The effect is small on paper but decides whether a Pokémon outspeeds a rival or survives a hit, so competitive players check it first.
Choosing a nature
Pick the nature that boosts the stat your Pokémon uses most and lowers the one it uses least. A fast physical attacker usually wants Jolly or Adamant; a special attacker wants Timid or Modest. Mints in the newer games let you change the nature that counts for stats.
Natures and IVs
If you want to know how a Pokémon's stats were really made, use the IV calculator with the correct nature. And if you are breeding, an Everstone passes a nature down, as covered in the breeding calculator.