TEAM BUILDER
Don't lose a good roll.
A random lineup is easy to generate and easy to forget. The team tray lets you keep individual picks while you explore other rolls.
Add, remove and copy
Press Add to team on any card or inside its detail panel. Your tray holds six Pokémon. Remove a pick with its × button to make space. Copy names puts a plain comma-separated list on your clipboard, ready for a note, message or spreadsheet.
The list contains Pokémon names, not movesets or battle simulator sets. A shiny choice is kept visually in the tray but the copied names stay clean.
Save different ideas
Give the team a name and press Save team. You can keep up to 20 saved lineups in the same browser. Load replaces your current tray with that saved team; deleting a save doesn't remove a loaded team. Clear team empties the tray but keeps the saved library.
Everything is stored locally. There is no account sync, and moving to another device or clearing browser storage removes access to these saves. Copy anything important into your own notes.
A lock isn't a save
A lock keeps a result card through the next generation. It doesn't add that Pokémon to the tray. Use locks to build a roll gradually, and the team buttons to keep the finished lineup.
Share the draw, not your library
Share roll copies a link with the current filters, result IDs, shiny choices and locks. Someone opening it gets the same visible roll. Your named saved teams aren't included.
Check what randomness missed
Open Details to compare base stats, types and abilities. A team of six high-stat Pokémon may still share a weakness. Check available moves and your game's rules separately: the tool does not calculate competitive viability or enforce game-specific legality.